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Military History Commander: Europe at War (Nintendo DS) |  | From: Slitherine Category: Video Games
List Price: £24.99 Buy New: £7.90 as of 6/9/2010 09:31 CDT details You Save: £17.09 (68%)
New (11) Used (2) from £7.43
Seller: GamesHeaven Rating: reviews Sales Rank: 3480
Format: Unknown format Platform: Nintendo DS Genre: military-strategy-games Media: Video Game Edition: Normal Operating System: No Operating System Shipping Weight (lbs): 0.2 Dimensions (in): 5.2 x 4.9 x 0.8
MPN: SLI001.UK.RB EAN: 5060193300009 ASIN: B001P5HM96
Release Date: March 20, 2009 Availability: Usually dispatched within 1-2 business days
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| Editorial Reviews:
Product Description - Ages 12+- Huge hex-based campaign map covering areas of the US, Africa and Scandinavia- 6 epic scenarios including Operation Barbarossa, D-Day and the Grand Campaign- Research over 50 inventions from 5 different technology areas- 12 different unit types including Infantry and the Motorised Corps- Recruit and attach Historical Commanders to your units- Easy to learn, hard to master gameplay that appeals to all levels of players- Detailed and realistic combat that models supply, morale, terrain, leadership and more*Please note: Release dates are subject to change.
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| Customer Reviews:
A good proper wargame for the DS! May 3, 2009 A. J. Adey (England) 10 out of 10 found this review helpful
I have owned a DS lite now for a couple of years, and love playing such games as Age Of Kings, and Age Of Mythology on it. I also have Scrabble, and Animal Crossing to let you see what kind of gamer I am. I love the slow burn strategy games.
This is a gem. How the programmers have squeezed all this gaming joy into such a small cartridge is beyond me.
The DS version is single player only. You can play as Axis or Allies. All the usual unit types are there, such as garrison, mechanised infantry, armour, fighter aircraft, submarines, and more. You also have research to play with, which adds to the strength and effectiveness of units.
The AI appears to be pretty good, and the DS screens are used to their limit. One problem is that those with failing eyesight may find the letters and symbols a little difficult to read. So get a DSi instead - the screen is bigger!
I am really anjoying this. An excellent hexmap wwargame with all the boring "paperwork" handled by the machine, leaving you free to conecentrate on the GAME.
Get it.
Solid wargame August 20, 2010 Chris Martin I'd been looking for a strategic-theatre wargame for the DS - and in this I found it. Unit combat and movement are intuitive on the detailed hex-based grid, and purchasing decisions and war events add flavour. I'd recommend this to anyone looking for a strategic wargame.
Splendid edition to strategy gaming on the DS! April 8, 2009 R. Moer 7 out of 12 found this review helpful
This game just keeps me want to play on and on. Well balanced and a lot of fun, it is easy to learn but hard to master. Nice to see strategy wargaming has finally arrived to the Nintendo DS. Now you have to excuse me, I have to go back and prepare for a Blitzkrieg against France. :-)
At last a decent DS strategy game April 22, 2009 Kentishman (Kent, UK) 8 out of 8 found this review helpful
Having been previously disappointed by strategy games on the DS, particularly Civilization, I was pleasantly surprised to experience a decent one - reminiscent of an Amiga game I played many years ago called Crusade in Europe.
You have the option to play as the Axis or Allies and there is a sliding scale to adjust to set difficulty. You can also decide how much of the war you wish to play e.g from the invasion of Poland or Barbarossa.
At the time of writing I have played as the Axis on the easy setting and am part way through doing the same as the allies. On the plus side, this game allows you to set research objectives to allow you to press ahead with radar, armour anti-tank, ASW and the like. You can buy various sea, land and air units, as well as famous commanders to attach to units to boost their effectiveness. As the game progresses you can upgrade units to reflect the research advances you have made. You are also free to declare war on who you want, when you want, although the 'grand campaign' starts with Germany at war with France, GB and Poland.
On the downside I discovered that the AI is generally stupid, which may be down to the difficulty setting. But I hoped the difficulty setting would affect the strength of units rather than how the AI used them. For example, the AI naval advantage is negated by the ship units generally waiting in port. Also amphibious landings are far too easy - you can land on any coastal hex, making the invasion of GB far too easy and unrealistic.
But overall this is a fun game which allows you to explore a range of 'what-if' plans.
Not prefect but good for what it is August 26, 2010 Gisli Jokull Gislason (Iceland) Pity there aren't more games out there like this. The modern computer game world is too focused on graphics to do good wargaming. I am a father of a proud owner of a Nintendo DS but this is my game.
This is a game on the grand scale, Total War in Europe and the units are Corps (Roughly a 100.000 men).
I found the game feeding my needs nicely, played with reality settings at the top (oil etc) I ran into great difficulties in Russia when my fuel started to run short and I had to go for the oilfields in the Caucasus. Then again when my manpower resources were depleted and things started to get really tough.
There is a good balance between units although tanks are the best but cost more and require more resources to manage.
There is also a nice touch in the game that as you upgrade units there icon changes and with skill you can identify the changes of a Panzer unit for example, starting as a Panzer IV (short)- upgrading to a Panzer IV Special - Tiger - Panther and finally a King Tiger. All nations have this for tank and aircraft.
If played historically the game runs quite true, especially the war to the East is exciting when a long line of front is severely tested and finally crumbles.
On the downside the game is wast and there are no small campaigns, only a grand campaign where you can select your entry point but always the same end. This means you need to go all over then map and manage a lot of minor tasks. Also in the Grand Campaign when you are invading Russia as Germans the computer can be up to 10 minutes completing its turn (as a wargamer I find that it is good to paint minatures at the same time).
Sadly the AI is only good when you play historically - you can do unexpected things and it won't cope with such new strategies.
But for the first times and played Historically this is a good game for a more serious wargamer looking to pass his (or her) time.
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